Billing & Access
Buy Multiple TeamReady Activations and Use Prepaid Credits
What this does
When a Team or League needs seasonal activation, TeamReady can let you purchase more than one compatible activation in a single Stripe Checkout. One activation applies to the initiating eligible resource and the remainder stay on your account as prepaid activations.
How many activations can I buy?
Choose 1–25 activations under Need more than one Team? or Need more than one League?.
Coach Team activations
TeamReady does not consume a prepaid Team activation when the Team is already covered by a free seasonal Team slot, paid League plan, valid complimentary access, preserved legacy paid access, or an existing seasonal payment.
League activations
League prepaid activations are tied to the exact purchased capacity tier: up to 10, 25, 50, 100 or 250 Teams. They are for initial seasonal activation. Existing paid League upgrades continue through the difference-only Upgrade your season plan flow.
Tournament Scheduler V1 is currently a $0 product and does not consume these paid League credits.
What happens after a bulk purchase?
- one activation is applied to the initiating eligible Team or League;
- remaining compatible activations stay on your account;
- TeamReady shows Bulk activation applied or Bulk purchase confirmed — activations available.
Where can I see my prepaid activations?
Open Settings → Billing → Prepaid activations.
Expiration, refunds and discounts
Unused bulk activations expire 12 months after purchase. They are account-owned, non-transferable and generally non-refundable except where required by law.
Eligible newly created Stripe Checkouts allow promotion-code entry. If a referral reward or other discount is already applied, a second code cannot be stacked. TeamReady applies one eligible discount to the whole bulk purchase; fixed rewards are not multiplied by quantity. A fully discounted checkout still completes normal verified confirmation before credits are issued.